about me


And welcome to my portfolio website. I am a passionate 3D Artist with over eight years of experience in the Games and Animation Industries across different disciplines. I am a dedicated and committed digital artist with a strong technical background, lots of attention to detail and who enjoys undertaking meticulous and tasks like hard-surface modelling, vectorizing, rotoscoping and frame animation. Please have a look at my projects and don't hesitate to contact me through this website or LinkedIn!

Hard-surface modeler

Due to my ever increasing interest in steampunk, sci-fi, robots and mechanical assets in general, I am now focusing on hard-surface modeling projects.

3D Generalist

Proficient Maya user, previous experience with Houdini and working knowledge of 3ds max and Blender. Modeling, rigging, animation, lighting, texturing, particles & dynamics and rendering.

Motion Graphics and more

Good knowledge of cinematography, film language and animation principles. Proficient in After Effects, Premiere and working knowledge of Nuke.

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